Aku, an evil shape-shifting demon, devastates a young prince’s land in Medieval Japan, and his parents send him into exile. After years of intensive training, the prince receives a mystical sword and samurai’s robes, and frees his people from Aku’s minions. He then defeats Aku in battle, but before striking the final blow the latter […]
The samurai is plunged into a dystopian world ruled by Aku, adopting the name “Jack”. After getting in a fight at a nightclub, he is hired by a group of canine miners to protect them from Aku’s forces.
Jack infiltrates a rave party after witnessing the participants stage a riot in a nearby town. It turns out that the DJ is one of Aku’s servants, and has been using his music to hypnotize the local children into becoming his master’s slaves.
While crossing a seemingly endless bridge, Jack runs into the Scotsman: a robust, if impulsive, stereotypical Scottish warrior who also wields an enchanted sword and would rather duel with Jack than peacefully negotiate a way for both of them to safely cross. After realizing that Aku has placed bounties on both of them, however, they […]
Seeking to weaken Jack’s popularity among his subjects, Aku gathers the children of the world in his palace and tells them a series of “fairy tales”, all of which portray himself as a hero and Jack as the villain.
After his lack of jumping skills cause him to lose a chance to return home, Jack helps a peaceful tribe of apelike creatures and their human leader defend themselves against the attacks of a larger rival tribe in return for lessons on how to “jump good”.
While investigating the destruction of several scattered villages, Jack learns that Aku’s new “ultra-bots” are responsible. Unable to destroy them, he receives assistance from an unexpected source: their creator.