Foster's Home for Imaginary Friends
In the series premiere movie, Mac sends Bloo to live at Foster’s Home for Imaginary Friends after being told by his mother that he is too old to have an imaginary friend. There, they meet Mr. Herriman, Frankie, Wilt, Coco, and Eduardo, who all announce that eventually, Bloo will be adopted by another kid. Mac […]
In this Emmy Award-winning movie, Frankie is tired of working without being thanked. One day, a toy box is discovered at Foster’s front door. Frankie is ordered to take it to the attic and leave it alone, but she knows there is an imaginary friend trapped inside, and opens the box to find it. When […]
The day of Madame Foster’s birthday comes around and Frankie has forgotten to buy streamers, so Mr. Herriman orders her to go get some. Mac, Bloo, Eduardo, Wilt, and Coco tag along, but wander off while in the mall and get into various scrapes, slowing Frankie down.
Mac and Bloo are using Frankie’s digital camera to make video interviews for the new Foster’s website, when they stumble upon Mr. Herriman dancing and acting silly for Madame Foster. Mac video tapes it, but after a quick laugh, he decides to erase the embarrassing video. Before he can, however, Bloo grabs the camera, shows […]
Bloo and Mac enjoy playing with each other in the mud, but when it is raining, they get sick. As Mac is taken home by Frankie, Bloo misses out on the scary movie the friends planned to watch that night. When Wilt, Eduardo, and Coco begin to believe that the ghost in the movie is […]
A little dare between Mac and Bloo turns into a huge daring competition between the house members once Madame Foster gets involved.
Frankie and Madame Foster are leaving for the day, so Mr. Herriman is placed in charge of the house. However, Madame Foster inadvertently gives Bloo the idea to throw a wild party, and he plans to do so without Mr. Herriman’s consent. While they manage to come up with a method to distract Mr. Herriman, […]
After Eduardo finds a puppy when he was taking out the trash, he decides to keep it, despite the fact that dogs are not permitted inside the house due to Mr. Herriman suffering from a fear of dogs. However, despite Eduardo’s best efforts, the dog gets loose and starts causing problems that Eduardo takes the […]
A termite infestation at Foster’s forces Mr. Herriman to move the Friends into a hotel for the night. While at the hotel, Bloo, being rambunctious, gets out of hand, disobeying all of Mr. Herriman’s rules. To get rid of him, Wilt, Eduardo, and Coco play a prank on Bloo, though Mr. Herriman believes Bloo did […]
When Eduardo gets fleas from his puppy, he becomes discontent as the fleas are driving him mad. However, despite the way he feels, he decides to keep the fleas on him when he befriends them, though Frankie and Mr. Herriman want none of it and they decide to go to drastic lengths to get the […]
When rain forces them to cancel their trip to a water park called Monsoon Lagoon, the gang decide to have their own fun, by making videos and uploading them to ViewTube (a parody of YouTube), while Bloo is constantly sulking because of their canceled trip.
When the whole house goes to a fair, Mac and Bloo compete to see who will throw up last on a ride called the Vomit Comet. Bloo ditches Mac to ride in Madame Foster’s Firebird, but a “quick” stop at the fabric store across the street from the fair suddenly turns into a nightmare for […]
Mr. Herriman’s carrot addiction leads him to blame Coco for stealing the carrots that were to be used for dinner that night, though it was him who hid them around the house. With no carrots left, the only thing left for dinner is to make “It,” a dish that Frankie has never been able to […]
Frankie is upset that she has to do paperwork when she wants to go out with her friends on Friday night, so Mac tells her he will file the paperwork for her. Overjoyed by this, Frankie calls him “the best” and kisses him on the cheek. After that, Mac develops a huge crush on Frankie, […]
When Mac visits Foster’s, Bloo wants to show him something up on the roof, though when it is time for them to go back downstairs, they find themselves lost and unable to get downstairs. Meanwhile, everyone in the dining room sneaks food when Mr. Herriman is not looking after he insists they wait for Bloo […]
Bloo is convinced that Cheese is a spy working for an evil extraterrestrial organization to steal the brains of everyone on earth after seeing a sci-fi movie and reading a tabloid newspaper where it’s pictures is similar to him. Later on, Frankie and everyone else (including Bloo) is stuck in an out of control day […]
A plan to have Mr. Herriman mellow out backfires as conditions at the home deteriorate.
The gang goes to a swap meet where a pick-pocket is stealing money. When the thief accidentally loses a $100 bill, Eduardo finds it and takes his money around the swap meet looking for something to buy. Even the most sensible of the gang are tempted by the bill, and with the thief also trying […]
Everyone in Fosters is sick of Herriman’s rules, so Frankie decides that she should run for president. Bloo also decides to run when it is stated that any resident of the house can be a candidate. After Bloo resigns, he helps Herriman by giving the house embarrassing and even untrue facts about Frankie. Frankie eventually […]
One morning, Mac wakes up to find that he is unintentionally created another imaginary friend named Cheese. Madame Foster allows the same rules as there are for Bloo, but Bloo does not approve of his new brother. After many attempts to get rid of him, Cheese disappears on his own. Bloo realizes that Foster’s could […]
A new friend named Berry enters the house and acts as sweet as she can be, though with one glance at Bloo, she becomes lovestruck and is determined to make Bloo love her back. When he ignores her, she feels that Mac is getting in the way (though it is actually just Bloo’s self-centered nature).
When Mac takes his classmates on a field trip to Foster’s, everybody loves Coco and Bloo wants all of the attention. After Coco lays eggs with imaginary friend trading cards, all of the friends start trading and collecting the cards. Bloo becomes obsessed, and tries to be the first to collect them all.
A new imaginary friend named Bendy has come to Foster’s, but he keeps misbehaving all around the house. Bloo, Wilt, Eduardo and Coco are framed for the wrongdoings, until Bloo comes up with his master plan.
Mr. Herriman is not happy about Bloo not perfectly following the rules of the house. When he threatens to kick Bloo out, Bloo gets so stressed out that he accidentally breaks a bust of Madame Foster. Bloo tries to find a way to fix the broken bust before Mr. Herriman finds out.